Amazon not only presented hardware at its Alexa event, but also launched its own streaming service for games. Available for early access to the U.S. mainland (you can request access today), Luna promises to challenge cloud gaming competitors like Google Stadia, GeForce Now, and Microsoft Game Pass Ultimate.
Like its competitors, Luna offers game streaming to a wide variety of devices, including Fire TV devices, Macs, and PCs, and web apps for iPad and iPhone (Android is coming soon). You can even play games that you see streaming on Twitch. The appeal is similar: this allows you to play advanced games across platforms without waiting for downloads or installing updates.
Paid access is divided into channels. A Luna Plus channel ($ 6 a month early access) offers a range of over 50 games like Control, Metro Exodus, and Resident Evil 7. It also unlocks 1080p gameplay at 60 frames per second, with 4K on the go , and Allows you to play on two devices at the same time. There will also be a Ubisoft channel that only allows one device at a time, but offers ultimate editions for some titles, with all DLCs ready to play. Assassin’s Creed Valhalla will be available on the channel when it launches.
You can use any bluetooth controller or mouse and keyboard, but there is also a Luna controller (see above) that connects directly to the cloud and promises to reduce latency by up to 30 ms. The gamepad enables easy switching between devices without pairing and costs $ 50 in the early access phase.
There is no guarantee that Luna will be successful. Stadia has improved a lot over its lifetime, but there’s no doubt that it’s not as popular as classic console or mobile games. Game Pass Ultimate streaming is now too young for a final verdict.
However, Amazon’s approach to cloud games can mess things up. It offers guaranteed access to a significant selection of games right from the start and doesn’t have to deal with Apple’s streaming restrictions like Google or Microsoft. And while we wouldn’t expect the $ 6 monthly Luna Plus price to be kept outside of early access, it undercuts Stadia Pro and Game Pass Ultimate. The main obstacle is building a compelling game library that is well worth the effort.
Next: Google Stadia versus GeForce Now